This should reduce map compile time and file size, as you no longer need to compile LDR cubemaps and lightmaps. Please consult our wiki guide on how to update your toolset. This effectively breaks support for SDK2013's map compiler tools (vbsp, vvis, vrad). We have removed support for DirectX 8.0.The major changes include: Important Changes: To apply this update to TF2 Classic, use the latest version of our downloader. "We're not saying much, yet," he said, "but think 'disturbing' to get your imaginations going."ĭead Space 3 is due out in the UK on 8th February on Xbox 360, PS3 and PC, where it was designed not to outshine its console brethren.The 2.1.2 Patch for Team Fortress 2 Classic has been released. Looking ahead, Papoutsis noted that Visceral is working on "a top secret additional story that will be coming in a few weeks." Upgrade? Med Pack? Plasma Core? Think fast - there's a Waster right around the corner!" wrote Papoutsis.įinally, there's the tried-and-true New Game+ Mode in which you start with all your upgrades and gear from the previous playthrough. "You'll have to choose what to craft every time you see a bench. In Pure Survival Mode resources will only be acquired from downed enemies, so you won't find any ammo, health or weapon parts in the environment. It will also only use "classic" aiming, i.e. This mode will disable item crafting and all weapons will have to be constructed from blueprints, ala the original Dead Space. Most attention grabbing is a ZombiU-esque Hardcore Mode, in which you only have one life for the entire game (in case Dead Space 2's Hard Core Mode that only let you save three times was too easy).Īdditionally, there will be a Classic Mode "for the DS1 veterans out there," said Papoutsis on the company blog. Dead Space 3's executive producer Steve Papoutsis outlined four of the game's optional modes that unlock when you beat the game once.
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